FUTURE SKILLS NOW!

3 trainings for youth workers and their local implementation

Future Skills Now is an international long term training project for youth leaders and youth workers from the Netherlands, Lithuania, Romania, Slovenia, Sweden, Greece, Hungary, Italy and the UK.


Youth work organisations and youth workers developed innovative approaches and methods through developing professional competences of youth leaders and youth workers. This long-term project enabled to create opportunities for youth workers competence development and then to transfer their learning to practice during the follow-up activities locally. In this way increasing capacity of organisations and ultimately creating benefits to young people.

We achieved in several cases that youth work sector not only is relevant to young people and communities, but also is taking leadership in embracing and creating future to come. We want youth work organisations to have capacity to address urgent needs and emerging opportunities of current realities with a long-term vision in mind.

Objectives of the project

1. Explore and understand frameworks of skills and competence relevant today and necessary for future learning, careers and civic life

2. Learn how to research youth skills, needs and aspirations for future life and careers

3. Experience specific skills in action and reflect their relevance to current and future life of young people

4. Exchange and learn good practices of developing 21st century skills in diverse learning settings

5. Design digital learning pathways and embed innovative methods and approaches within youth work programmes in participating cities

Project set up

1st online seminar (21-25 February 2022), this mobility has been transformed to an online training with amendment though content wise stayed similar as in application:

-Identifying emerging trends and needs for competence development of young people to become future-ready

-explore innovative tools and ways to organise digital learning pathways 

-practice and review digital tools, connected learning initiatives useful for the future oriented youth work

Number of participants: 47

The facilitators team delivered the training through interactive Zoom sessions. There were 2 sessions of 1,5 hours for 5 work days. We used the Miro board to organise learning content and activities, including extended links to further learning resources online. 


Practise I (March and April 2022):

-implement wider research and needs analysis with young people: From 11-22 April 2022 participants carried out a mini-research with 3-4 young people about their future skills. 

-support online collaboration through a Virtual Exchange online meeting at 14 April 2022

Number of participants: 14


2nd training (24th of April - 1st of May 2022, Lithuania)

-develop competences in designing digital learning pathways with young people to develop 21st century skills

-explore a range of resources which can be included when designing digital learning pathways

-prepare participants to run better quality youth work programmes in their organisations and communities

-explore how to validate and recognise the development of 21st century skills among the young people we work with 

Number of participants: 27

Practice II (May and June 2022) locally partners and participants explored Sitra Mega trends, Research any strategic documents available from their city to learn what future vision they project, especially to support and achieve 21st-century skills development

- working further on developing and implementing digital learning pathways on specific 21st century skill/competence/theme

-support online collaboration through a Virtual Exchange on 17th of June 2022  and individually meeting participants online.

Number of participants: 11


3rd seminar (3-9th of July 2022, Slovenia)

-provide space to review and evaluate experiences after implementation of digital learning pathways

-inspire each other in developing more (flexible) learning opportunities linked to the future learning, civic and work

-prepare for the promotion work of learning offers and digital learning pathways

Number of participants: 20

Practice III (locally by participants and partners, July and August, 2022)

-promote 15 digital learning pathways through Cities of Learning platform

-create new digital learning pathways 

-support online collaboration through Virtual meetings with participants and partners

Number of participants: 7

Explore some resources

Learning Playlist Future Makers

Learning Playlist Global Youth Skills

Future frequency handbook

 
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ENTREPRENEURIAL SKILLS

DIGITAL TECHNOLOGIES FOR ENTREPRENEURIAL PATHWAYS

This project is focused on competences, qualification and endorsement frameworks and partners will connect existing entrepreneurial adult education programmes for disadvantaged adults with fewer opportunities. They will use entrepreneurial frameworks to recognise, endorse, and acknowledge prior learning, on the job learning and learning in the educational programmes using Open Badges digital technology.


This project is based on supporting adults who often developed specific hard skills, have entrepreneurial knowledge, but lack the right entrepreneurial skills to make an effective business or find the right job around their competences and support themselves on personal and career level.

This project will be Improving and extending the supply of high quality learning opportunities for adults by making available flexible learning offers adapted to their learning needs (e.g. blended learning, digital learning applications), and by the validation of skills acquired through informal and non-formal learning.

Objectives

  1. To develop capacity of partner organisations to use Open Badges technology to assess, validate and recognise entrepreneurial skills and attitudes of adult learners;

  2. To develop endorsement schemes for adult education  programmes, especially for adult learners with fewer opportunities;

  3. To create new adult learning opportunities by utilising and developing digital technology solutions available on the Cities of Learning platform;

  4. To promote new adult learning opportunities in participating countries and at the European level.


Explore some resources

Learning Playlist Ideas and Opportunities

Learning Playlist The Entrepreneurial Resources Box

Cities of Learning received the EntreComp Champion Award for implementing practice and policy that is transformative – creating change beyond our immediate work environment.

 

DIGITAL HABITS

YOUTH WORKERS

 
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EFFECTIVE DIGITAL HABITS FOR YOUTH WORK

Growing curious, digitally agile youth workers with a portfolio of digital competences to realise digital youth work. Creating digitally proactive partner organisations through capacity building, giving young people the chance to be safe, resilient and able to learn in today’s world.

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3 TRAININGS

‘Effective Digital Habits (EDH) for Youth Work’ was a long term project realised through three mobilities taking place over seven months during 2019. EDH was developed and led by Breakthrough (Netherlands), Think Forward (United Kingdom) and Nectarus (Lithuania) in cooperation with partners from eight other countries. 


The project aimed to explore and enhance youth work competences to promote online good practices, create a better understanding of digital youth work, build confidence to embrace and engage the digital world that young people inhabit and give a platform for using digital opportunities to promote what we do and celebrating our successes, outcomes and impacts.

More than 60 people participated in the project having been selected by their organisation. These participants were leaders and decision makers, youth leaders, workers and volunteers working with young people. They included people who were working at foundation, intermediate, advanced and highly specialised levels of digital competence in relation to youth work. ​

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DIGITAL COMPETENCES

More than 60 people participated in the project having been selected by their organisation. These participants were leaders and decision makers, youth leaders, workers and volunteers working with young people. They included people who were working at foundation, intermediate, advanced and highly specialised levels of digital competence in relation to youth work. 


credit photos to Dainius Babilas

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DIGITIAL GENERATION YOUTH

With this project we aim to contribute to the development of quality and recognition of youth work
provisions in South Africa, Nigeria, Lithuania an Netherlands by a) developing youth workers’ competences
to deliver non-formal education programmes on digital literacy for young people with fewer opportunities
and b) developing recognition systems based on digital open badges technology in cooperation with
stakeholders from private and public sectors.
The aim will be achieved through the following specific objectives of the project:
1. To increase partners’ shared knowledge and understanding how non-formal education programmes on
digital literacy and XXI century skills development are being implemented in regions of partners
organisations through thematic study visits in South Africa, Nigeria and Netherlands;
2. To adapt, develop and pilot methodologies for digital literacy and social skills development of young
people with fewer opportunities based on best practices and specific contexts where partner organisations
from South Africa, Netherlands and Lithuania are operating at;
3. To increase competences of youth workers to implement non-formal education programmes on digital
literacy and social skills development through guided direct youth work practice happening in between the
mobilities of youth workers
4. To develop and implement recognition systems based on digital open badges enabling youth workers
and young people from partners organisations to collect and share evidence of their learning experiences
and seek wider recognition in cooperation with key private and public stakeholders in Port Elizabeth, SA
and in Lagos, Nigeria. It will be achieved through training course in Lithuania and guided practice in
implementation of the recognition system.
5. To ensure wide reach and use of created methodologies and open badges system by making them
available as Learning playlists through regional versions of www.citiesoflearning.eu service and publishing
project practices through range of media channels across involved partner countries and beyond.
Through this aim and objectives, we are aiming to contribute to the wider goal of empowering young
people for successful transition to the 4th industrial revolution enabling their easier transition to the labour
market by developing their digital literacy and social competences so much demanded by economies both
in Africa and Europe as indicated by the World Economic Forum and The Digital Competence Framework
2.1. Youth workers ability to run digital literacy programmes is essential for closing digital skills gaps and
addressing the digital divide as partner organisations in South Africa and Nigeria are working with young
people with fewer opportunities, often from poor families and challenging social situations.
Our project aim is directly linked with the KA2 Capacity building action objectives aiming to “foster
cooperation and exchanges in the field of youth between Programme Partner Countries as well as to
increase quality and recognition of youth work.

 

CONNECTED SPACES

Project funded by Erasmus+ Youth

The Erasmus+ Strategic Partnership ‘Connected Spaces of Learning in Europe’ was initially aiming to create a sustainable and youth-oriented participatory solution for European cities and regions to map, deliver and recognise diverse opportunities for young people. In order do build this solution, the following objectives had been identified to implement:

  • map and connect spaces of non-formal and informal learning, which enables young people to better “navigate” through learning opportunities, based on needs, interests and passions.

  • build online mapping software adapted to the needs of partners’ represented territories and easily scalable.

  • develop capacities of local learning providers and build online software for creating learning playlists – a youth-friendly way to present and deliver diverse learning content online and offline with integrated recognition through open badges.

  • build a toolkit and documentation for online software, which enables regions, cities or consortiums to create their maps and playlists of learning anywhere.

  • engage young people in identifying learning opportunities and shaping the understanding of learning according to their needs, interests and passions.

The following partners participated in implementing ‘Connected Spaces of Learning in Europe’:


Below you will find described the outcomes of intellectual outputs, staff training activities, the multiplier event, communication and dissemination results. This project lasted 2017-2020 and created sustainable results that continue being used beyond the project scope.

VOOR MEER INFORMATIE OVER DE VERSCHILLENDE ONDERDELEN VAN HET PROJECT CONNECTED SPACES BEZOEK HTTPS://WWW.CITIESOFLEARNING.EU/PROJECT/

 

DC4JOBS

The DC4JOBS project comes to join the efforts of MS to promote the digital literacy among young people and fight skills mis-matches and young unemployment. It proposes to introduce a transparent, multi-regulated and multi-assessed process, based on an interactive and dynamic platform to be developed, for young people with fewer opportunities in order to up-grade, up-skill or re-skill their digital competences to meet the needs of labour market and bridge the gap related to skills mismatches between education and training and the world of work.
The consortium consists of partners, from 6 EU countries which cover a wide range of expertise. A geographical balanced representation, as well as representation from different types of organizations to meet the needs of the project, as shown in the distribution of tasks/roles (NGO, NPO, SME in ICT, VET Provider) is ensured. All organizations possess the skills and competences required complementing each other. The partners share a particular interest for professional development and for promoting the EU research in the field of youth.

PROJECT AIMS

Project Aims

– To promote digital literacy, while fighting skills mismatches and young unemployment through a multi-assessed e-tool, based on an interactive and dynamic platform to be developed, for young people with fewer opportunities in order to up-grade, up-skill or re-skill their digital competences to meet the needs of labour market.
– To support young people in their search for employment by equipping them with employability skills and by building bridges with the labour market through the creation of the on-line and in-house “DC4JOBS – One-Stop-Support-Centre’ which will offer services to be developed in the project: i.e. DC4JOBS SKILLS AUDIT, professional ICT training for re-skilling and up-skilling of digital skills and career guidance. In this way the equipment, infrastructure and personnel of each organization will be fully utilized.
– To set up the DC4JOBS network where various organisations, stakeholders, agencies, public services etc. will offer guidance and advice for future employment by signing a Memorandum of Commitment to support young people’s employability prospects.

TARGET GROUPS

– Direct target group: Young people 16-24 years with a specific focus on young people with fewer opportunities (including NEETs, young people at risk of marginalization and young people with a migrant background, including newly arrived immigrants and young refugees, early school leavers etc.) who will acquire or upgrade their digital skills related to employability.
– Indirect target group: The labour market, who will benefit from digitally literate young people through the provision of high quality non-formal learning, as well as the various organisations whose members will be educated and well equipped to fight unemployment.

 

PATHWAYS TO YOUTH WORK

Training voor jong volwassenen

Pathways to Youth Leadership is een langlopend trainingsproject dat een systematische benadering biedt voor het ontwikkelen van competenties voor jeugdleiderschap. Het project wilde de vraag beantwoorden en uitpakken: hoe word ik een jeugdleider? Het project werkt op verschillende niveaus, waaronder innovatie, theorie om te oefenen en ervaringsleren. Het volgt twee professionele persoonlijke ontwikkelingsmodellen voor jonge leiders en mensen die nieuw zijn in het jeugdwerk, die wegen en vooruitgang verkennen om een jeugdwerker te worden.

Good Practice van Erasmusplus

1-ON-1 WITH BREAKTHROUGH CEO

De Leiderschapstraining Pathways to youth leadership/youth work kan op diverse wijzen worden aangeboden en kunnen we op maat aanbieden voor jongeren en jongerenwerk organisaties.

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